If online courses or short in-person Axure trainings are not for you, you definitely need to attend one of these intensive Axure bootcamps.
One of the latest is Axure prototyping for UX design Bootcamp run by Expiriti training company. This is user experience and accessibility training company based in Sydney, Australia, and they organise Axure trainings and courses for both individuals and organisations.
Below you can find the overview for this Axure RP bootcamp.
Axure prototyping for UX design – course overview
This course provides hands-on training in Axure RP 9 for desktop browser Web experiences.
You will learn key concepts and skills such as page interactions, best-practice use of masters, widget libraries, dynamic panels, styles and prototyping best practices.
Each technical skill is taught within the context of a ‘real-life’ UX design scenario.
What we cover on Day 1
- Introduction to the Axure workspace.
- Prototyping best practices.
- Paragraphs and adding text links
- Default and custom libraries.
- Publishing and sharing prototypes.
- Interaction Styles
- Using Masters for header, footer and other key re-usable elements for rapid prototyping.
- Interactive prototyping: hotspots, links, hiding and showing page elements, animation, lightbox popups, mega menus and more.
- Introduction to Dynamic Panels as the cornerstone of interactive prototyping
- Axure forms: Designing a Contact Us, Search and Sign in experience.
- Dynamic panels for carousel sliders.
What we cover on Day 2
- Advanced dynamic panels for mobile navigation and swipe-based gesturing.
- Mobile “on-device” prototyping setup and management.
- Build a mobile search experience
- Using the Repeater widget for search and list page prototyping
- Responsive prototypes for Desktop, tablet and smartphone using Adaptive views.
- Advanced form design techniques for mobile prototypes:
- Selection groups, custom styles and interactive events.
- Creating interactive User Task Flows with Axure
- Embedding audio and video files.
- Advanced animations and transitions for touch-based prototypes.
- Introduction to conditions and variables for adaptive, multi-device product emulation.
Coffee, tea and refreshments provided.
Please bring your laptop. Let us know if you don’t have one and we’ll make sure we secure a loan laptop for both days.